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Cro-LunatiCo
Asunto: Crea tu Servidor de Diablo II Perfecto.  MensajePublicado: 20 Sep, 2010 - 01:55 AM

Señor del Odio
528 posts


Señor del Odio

Cuentas
World of Warcraft - Joakito@Ragnaros

Miembro desde
10 Jul 2009
Bueno voy a hacer unas guias para crear tu servidor perfecto, antes que nada para crear un servidor anda a mi anterior post aca hare esto:

1.- Crear servidor con router
2.- Configurar cuando entra un amigo a Battlenet (Que diga Tal se ha conectado a Nombre)
3.- Poner Banners
4.- Cambiar Motd
5.- Cambiar TOS
6.- Proximamente agrego mas..


1.- Abrimos el address_traslation.conf / Queda en la carpeta Conf del PvPGN.

########################################################################################################
#------------------------------------------------------------------------------------------------------#
# Address Translation table #
#----------------------------------------------------------------------------
#
# DO NOT, I REPEAT, DO NOT TOUCH THIS FILE UNLESS YOU RUN THE SERVER ON A
# COMPUTER INSIDE A LAN AND YOU NEED TO HAVE PLAYERS FROM "OUTSIDE" YOUR LAN
#
# This is a list of ip:port addresses that get translated
# EVERYTHING AFTER A "#" IS IGNORED (ie COMMENTED)
#
# The entries are broken into four parts:
#
# * the IP address w/port to be translated (what pvpgn wants to send initially)
# * the output IP address w/port (what pvpgn WILL send after translation)
# * comma delimited list of networks to be excluded from translation
# * comma delimited list of networks to be included in translation
#
# Each line must contain all four parts or the entire entry will be rejected
# There are no default ports, make sure input and output include the port number
#
# The entries are searched in the order listed in this file
# Exclude networks are searched before include networks
# Only the first matching line is used
# Lines begining with '#' are ignored
#
# If no match is found, the input ip will be returned.
#
# Network specification can be either NONE, ANY or x.y.z.t/bitlen:
# - NONE = no neworks (same as 0.0.0.0/32)
# - ANY = All networks (same as 0.0.0.0/0)
# x.y.z.t/bitlen : means matching the first bitlen bits from the x.y.z.t value
# Example: if you have the network 192.168.0.x (where x is from 1 to 255) to
# match any IP in it you use "192.168.0.0/24" meaning the first 24 bits of
# 192.168.0.0 HAVE TO match (the first 24 bits means the first 3 digits)
#
#################################################################################

################################################################################
# w3route server ip translation
#
# Here you can translate the IP/port of the w3route IP/port as sent by pvpgn
# to the WAR3 clients. You need this ONLY if you want to have external W3
# players that will play PlayGame/ArrangedTeam games.
# Set exclude to the range of clients you want to recieve the input address
# instead of the output address
# Set include to the range of clients you want to recieve the output address
#
# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
#----------------- ------------------ ---------------------- ----------------------

# Example, if you left w3route = 0.0.0.0:6200 as it is by default in bnetd.conf
# AND you have the external IP 1.2.3.4 AND you want to exclude from translation
# the internal W3 clients (those with IPs 192.168.0.x) AND you port forward
# port 6200 TCP from your router to the pvpgn server port 6200 then here put:

# 0.0.0.0:6200 1.2.3.4:6200 192 begin_of_the_skype_highlighting              6200 192      end_of_the_skype_highlighting begin_of_the_skype_highlighting              6200 192      end_of_the_skype_highlighting begin_of_the_skype_highlighting              6200 192      end_of_the_skype_highlighting begin_of_the_skype_highlighting              6200 192      end_of_the_skype_highlighting.168.0.0/24 ANY


###############################################################################
# Game Translations for clients/games (client data ports)
#
# You need this ONLY if you will have internal players that want to play with
# external ones.
#
# This setting is NOT NEEDED for D2 closed realm clients (they connect to d2gs
# to play games not to eachover).
#
# Set input address to the client to be translated
# Set output address to the address to be sent to the other clients
# Set exclude to the range of clients you want to recieve the input address
# instead of the output address
# Set include to the range of clients you want to recieve the output address
#
# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
#----------------- ------------------ ---------------------- ----------------------

# Example, if you have an internal client on IP 192.168.1.10 AND you have the
# external IP 1.2.3.4 AND you want to exclude from translation the internal
# clients (those with IPs 192.168.1.x and 10.x.y.z) AND you port forward
# port 6118 TCP AND UDP from your router to the client IP and port 6112 then
# here put:
IP-PRIVADA:6112 IP-PUBLICA:6118 IP-PRIVADA/24 ANY



################################################################################
# Diablo II Character Server translation (d2cs)
#
# You need this ONLY if you run a d2cs (ie ONLY if you will host a Diablo2
# closed realm).
#
# Set input address to the ip of d2cs (same as the ip in the realm.conf)
# Set output address to the address to be sent to the clients
# Set exclude to the range of clients you want to recieve the input address
# instead of the output address
# Set include to the range of client you want to recieve the output address
#
# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
#----------------- ------------------ ---------------------- ----------------------

# Example, if you run a d2cs on IP 192.168.1.10 port 6113 and you have put the
# same IP/port in realm.conf AND you have the external IP 1.2.3.4 AND you want
# to exclude from translation the internal clients (those with IPs 192.168.1.x)
# AND you port forward port 6113 TCP from your router to the machine running
# d2cs and port 6113 then here put:

IP-PRIVADA:6113 IP-PUBLICA:6113 192.168.1.1/24 ANY



################################################################################
# Diablo II Game Server Translation (d2gs)
#
# Set input address to the ip of d2gs (same as the gameservlist in d2cs.conf)
# Set output address to the address to be sent to the clients
# Set exclude to the range of clients you want to recieve the input address
# instead of the output address
# Set include to the range of client you want to recieve the output address
#
# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
#----------------- ------------------ ---------------------- ----------------------

# Example, if you run a d2gs on IP 192.168.1.100 (and port 4000, d2gs cannot
# listen on other port, it will automatically listen on port 4000) and you have
# put the same IP in d2cs.conf and d2dbs.conf gameservlist setting AND you have
# the external IP 1.2.3.4 AND you dont want to exclude from translation anyone
# AND you port forward port 4000 TCP from your router to the machine running
# d2gs and port 4000 then here put:

IP-PRIVADA:4000 IP-PUBLICA:4000 IP-PRIVADA/24 ANY



################################################################################
# Westwood Online Game Server Translation (wwol)
#
#
# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
#----------------- ------------------ ---------------------- ----------------------

#192.168.1.10:4005 1.2.3.4:4005 192.168.1.0/24 ANY
ATENCION TENES QUE TENER LOS PUERTOS: 6112 A 6119 ABIERTOS: UDP Y EL 4000 TCP Y UDP.


2.- Abrir el BNETD.conf / Carpeta Conf del Pvpgn

Apreta: CTRL + B y Busca: PvPGN y te aparece esto:
# Servername by which the server identifies itself (default: "PvPGN Realm")
servername = "PvPGN Realm" = Donde Dice PvPGN Realm le pones que queres que diga cuando entre.

3.- Poner Banners.

Primero antes que todo tenes que tener el banner nose que tamaño. Una vez hecho pasalo a formato: PCX y despues le cambiamos el nombre a: d2ad.pcx - TAMBIEN AGREGA EL D2AD.PCX QUE AGREGASTE A LA CARPETA FILES

Abrimos el d2ad.conf / Esta en la carpeta conf del PvPGN.

Example: "lakkerd2banner.smk" init 30 "http://www.lakker.com.ar" 0x000000 "D2XP"
"lakkerd2banner.smk" start 30 "http://www.lakker.com.ar" 0x000000 "D2XP"
"lakkerd2banner.mng" init 30 "http://www.lakker.com.ar" 0x000000 "D2XP"
"lakkerd2banner.mng" start 30 "http://www.lakker.com.ar" 0x000000 "D2XP"
"lakkerd2banner.pcx" init 30 "http://www.lakker.com.ar" 0x000000 "WAR3"
"lakkerd2banner.pcx" start 30 "http://www.lakker.com.ar" 0x000000 "WAR3"
"lakkerd2banner.pcx" init 30 "http://www.lakker.com.ar" 0x000000 "W3XP"
"lakkerd2banner.pcx" start 30 "http://www.lakker.com.ar" 0x000000 "W3XP"
"lakkerd2banner.pcx" init 30 "http://www.lakker.com.ar" 0x000000 "NULL"
"lakkerd2banner.pcx" start 30 "http://www.lakker.com.ar" 0x000000 "NULL"
#"ad000004.mng" start 30 "http://www.pvpgn.org" 0x000000 "W3XP"
#"ad000001.smk" init 30 "http://www.pvpgn.org" 0x000000 "NULL"
#"ad000001.smk" start 30 "http://www.pvpgn.org" 0x000000 "NULL"
#"ad000003.pcx" start 30 "http://www.place.edu/~clanpage" 0x000000
#"ad000002.smk" start 30 "http://www.blah.com/" 0x000004
#"ad000004.smk" norm 30 "http://foo.com/" 0x000000




4.- Abrimos el BNMOTD.txt / Se encuentra en la carpeta conf del pvpgn.

Y de ahi modificas, para ver los comandos anda a: PVPGN: Docs: Bnmotd y veras los comandos.


5.- TOS
Anda a files: y modifica el: tos, termsofservice, newacount = Todos los que haya.

Ta medio desprolijo, mañana si puedo lo modifico Smile

_________________

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nibor
Asunto: Crea tu Servidor de Diablo II Perfecto.  MensajePublicado: 20 Sep, 2010 - 02:39 AM

Escudero
7 posts


Escudero

Miembro desde
15 Sep 2010
buen post, bastabte completo, y salvas a muchos ^^ ia deje mi idea de hacer un server XD, tuve problemas ya que uso banda ancha, y tuve problemas con la ip, ya que no me acepta no-ip, y me da lata tener que modificar cada ves que desconecto y conecto el modem
 
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deda
Asunto: Crea tu Servidor de Diablo II Perfecto.  MensajePublicado: 01 Ago, 2011 - 04:20 PM

Aprendiz
5 posts


Aprendiz

Miembro desde
01 Ago 2011
Hola, te hago una pregunta.
Como puedo hacer para que entre gente desde internet.
Segui tu guia y localmente entro sin problemas.
pero desde internet no hay caso. ni apuntando a la ip, ni por el nombr de dominio
Tampoco me muestra nada los logs de que entro una conexion desde internet.
Me podrias ayudar por favor?
Muchas gracias
 
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